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In Other Words

Every word leads somewhere.

A daily puzzle where players connect unlikely word pairs through paths of related concepts. Unlike spelling-based word games, this is the first daily puzzle to make the connectedness of language playable—with over a million ways to win. A child and a grandparent solve the same puzzle differently; the path you take is your own.

TIGA 2025 Finalist — Puzzle Game đź”—

Mouse

New Genre

Idea-Linking Puzzles

1M+

Ways to Win
Per Puzzle

100M+

Semantic Connections

$295k

NSF Seed
Venture Funding

Meaning, Not Spelling
No anagrams, no letter tiles—just the challenge of linking one idea to another.
Cross-Generational
Wrong moves are detours, not dead ends. With a million valid paths, everyone wins—Genius in 3 hops, mere mortals in 7.
Sugar to Peace?
sugar → sweet → harmony → peace. Every puzzle pairs unlikely words and asks you to bridge them.

Key Facts

Publisher: IDEA Games
Release Date: December 2025 (v1.8)
Platform: iPhone only
Genre: Word Puzzle / Idea-Linking
Pricing: $11.99 one-time purchase.
Free puzzles Mon & Thu.
Core Loop: Navigate from word to word through clouds of related concepts, choosing your own path through meaning
Goal: Connect start to goal word.
(3-hop "Genius" solutions available among thousands of valid paths)

Gameplay Trailer

Game Concept

We already know how words connect—a natural property of language we use every day without thinking. In Other Words turns that into pathfinding: start word to goal word, hop by hop.

rock
→
secure
→
safety
→
danger
→
fear

Each daily puzzle has 10-15 perfect 3-hop “Genius” solutions among a million longer paths. Most players win in 5-6 hops. Every choice opens new possibilities, powered by a 400,000-word semantic network.

Words cluster in ways dictionaries can't capture—you're navigating the curvature of your own mind. There's a distinctive click when you find the perfect bridge word: “ground” connecting earth to coffee to circuits, “punch” bridging fists to beverages.

Game Mechanics: Physical World Parallels

Think orienteering meets golf—but with words.

Orienteering Icon

Like Orienteering...

Navigate a network of meanings
Navigate a network of trails
Choose from multiple words at each step
Choose from multiple paths at each junction
3-hop solutions earn "Genius"
Fastest routes earn recognition
Word clouds show your options
Maps show possible routes
Golf Icon

Like Golf...

Reach the goal in fewest hops
Finish the hole in fewest strokes
A series of strategic choices
A sequence of shots toward the green
3-hop solutions earn "Genius"
Low scores earn birdies and eagles
Clear destination (goal word)
Clear endpoint (the hole)

Most moves shift meaning (angry → flustered, horse → saddle). But sometimes a homograph offers a shortcut: “spring” jumps from seasons to coils to water sources; “park” leaps from nature to parking lots. Learn more about semantic mechanics in gaming.

Unlike Any Other Word Game

Wordle
Connections
In Other Words
Tests
Spelling
Categorization
Associations
Solutions per puzzle
1
1
~1,000,000
You need
5-letter vocabulary
Cultural knowledge
Your own vocabulary
Wrong moves
Eliminated
Penalized
Detours
Thoughtful mouse "Other word games ask: can you guess our answer? We ask: can you find your own way through language? A million paths exist—you only need one."
- Michael Douma, Co-Founder

Visual Thesaurus Included

Beyond the daily puzzle: a 400,000-word visual thesaurus. Explore word clouds, see definitions, trace how meanings branch. Free for everyone—even non-subscribers.

Multiple Senses
See all meanings of a word—not just one. “Bank” shows rivers and finance.
Literary Examples
Words in context from Pulitzer-winning literature and notable publications.
Always Free
Full thesaurus access at no cost. Useful for writing and brainstorming between puzzles.

Screenshots

Each cloud presents 15 words. You know where you're going; you choose how to get there.

Word Cloud Selection Screen

Pick your next word from a cloud of related concepts

Game Over Screen

Seven hops max—or it's game over

Golden Crown Achievement Screen

Solve in 3 hops on your first try? Golden Crown.

Technology Behind the Game

Cartoon: 'Not the park I had in mind'

Powered by the Linguabase: human lexicography expanded by AI. Neither approach alone could build this.

Building this by hand would have cost millions and taken decades. That's why word games have always focused on spelling, not meaning—until now.

Building a playable semantic network means wrestling with language's quirks. Case matters: March connects to calendars; march connects to parades. Compound words vary: mushroom has nothing to do with rooms; butterfly isn't about butter—but bedroom is exactly what it sounds like. And words like park serve as wormholes between unrelated domains.

The Semantic Network

Technical Implementation

Team

About IDEA Games

A four-person studio spun off from the nonprofit IDEA.org in 2015. We build language tools—our previous work, SpicyNodes, reached 40 million users. In Other Words grew from an NSF-funded research project ($295k grant, 2023).

Michael Douma

Michael Douma

Co-Founder & Creative Director

Background in neuroscience and visualization design. Developed the core gameplay concept. Previous work: SpicyNodes (40M users). đź”—

Grzegorz Ligierko

Grzegorz Ligierko

Co-Founder & Technical Director

Built the physics-based word cloud system and path-sampling algorithm. Metal shaders, iOS optimization. Makes searching hundreds of millions of paths feel instant. đź”—

Li Mei

Li Mei

Language Data Architect

Designed the algorithms that map and weight word relationships. Mathematics background (Shandong University), decades of software engineering. Her work ensures each puzzle has its 10-15 Genius paths among a million possibilities.

Orin Hargraves

Orin Hargraves

Consulting Lexicographer

Contributed to Oxford Dictionary of English and New Oxford American Dictionary. Ensures word relationships reflect authentic usage and homographs correctly bridge their meanings. đź”—

Quotable

“Every puzzle has a destination, but a million ways to get there. We mapped the universe of word meanings, then handed you the controls.”
Michael Douma, Co-Founder
“The challenge wasn’t indexing 400K words—it was making hundreds of millions of pathways searchable in microseconds on a phone.”
Grzegorz Ligierko, Co-Founder & Technical Director
“This dwarfs anything I’ve worked on. Traditional lexicography anchored the core; computational methods expanded it to a scale that would have taken millions of human hours.”
Orin Hargraves, Consulting Lexicographer

Key Perspectives

Beyond Spelling & Trivia

  • Word games have been stuck on spelling and trivia for decades
  • No cultural references to decode, no obscure vocabulary needed
  • Non-native speakers and kids win alongside word experts

The Math

  • 15 words per cloud → 15³ = 3,375 paths in 3 hops; 170 million by hop 7
  • About 1 million lead to victory; 169 million don't
  • Only 10-15 of those winners are 3-hop Genius solutions

Thinking in Word-Space

  • Our brains already navigate multidimensional semantic space—unconsciously
  • Given “face” and “luck,” you can instantly imagine paths between them
  • The game makes this invisible navigation visible—and worth noodling over

Homographs as Wormholes

  • “Spring” connects seasons → coils → water sources
  • “Seal” links animals → envelopes → approval
  • Double meanings are strategic shortcuts between distant ideas
Mouse with crown

Press Assets

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Media Contact

For interview requests, additional information, or media inquiries:

Email: media2025@inotherwords.app